Keraunon

By Salofah Naqit on AppTrack Ninja.

A mobile strategy game focused on readable tactics, turn flow clarity, and strong visual feedback. Battles run on a fixed 6x6 grid where each turn combines unit movement and card usage in one command window, then resolves into animated collision results. Core systems include role based units with different ranges, card costs tied to a per turn resource meter, and priority based target selection. You can reposition units, cast up to three cards, and end the turn manually or let the turn advance when resources are exhausted. Enemy behavior is shown step by step rather than skipping to final out…

Categories: Games

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