STILL: One Finger Arcade — ASO
De Marcus T F Keulen en AppTrack Ninja.
Hold. Release. Slip through.
A small game with a big “one more try” feeling. STILL turns one simple touch into a game of timing, nerve and narrow escapes. Your ball keeps moving forward. The gates keep coming. You decide when to hold and when to let go. Hold anywhere on the playfield to stop the gates moving sideways. They still move towards you, so find your opening before it is too late. Release to set them moving again. Each hold lasts up to two seconds, and every new press gives you a short burst of forward speed. Freezing costs 100 points per press and 400 per second. Timing each hold matters. As you survive, the pa…
Categorías: Games, Adventure, Casual
Visibilidad de palabras clave, términos que rankean y movimiento diario de STILL: One Finger Arcade.