MaterialX
By Uwe Tilemann on AppTrack Ninja.
Spatial Materials from Images
Turn any photo into a complete set of PBR texture maps — and apply them to 3D objects in immersive space. From Photo to Material Import a photo of any surface — brick, wood, marble, metal — and MaterialX generates a full set of physically-based rendering maps. Fine-tune each map with dedicated filter controls and see changes live on a 3D model. 8 PBR Texture Maps Diffuse, Normal, Metallic, Roughness, Ambient Occlusion, Coat, Coat Roughness, and Displacement — each with specialized settings that combine into endless material variations. Edit Imported 3D Objects Import USDZ or GLTF/GLB files, b…
Categories: Graphics & Design, Utilities
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