Don't Get Cooked: Reflex Tiles — ASO

By Souhail Nadir on AppTrack Ninja.

Swipe off hot plates

Don't Get Cooked is a fast tile reflex game built around one clean challenge: save the marshmallow from the hot plates. Swipe to move the marshmallow between neighboring plates. Amber means a plate is preheating. Red flames mean the run is over. The board reacts to where you stand, so camping is not enough. Read the warnings, pick a safe adjacent plate, and keep moving as the pressure rises. Features: - Swipe-only hot-plate movement - Readable amber warning and red flame rules - Endless survival scoring by time - Local best time - Fast retry after every run - Cartoon marshmallow mascot and ta…

Categories: Games, Casual

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Don't Get Cooked: Reflex Tiles — ASO | AppTrack Ninja