The Deep Dice

By Dmytro Gryn on AppTrack Ninja.

Roll effects, not numbers

Descend: three acts of twelve nodes, a boss at the end of each. Battles, events, shops — and dice whose faces are effects, not numbers: attack, block, heal, mana, poison. Every roll is a hand to build a turn from. Reroll, spend mana, hold block for the hit that actually lands. Death ends the run. The class keeps what it earned: levels 1–20, skill points, a tree of three branches — stats, active abilities, dice arsenal. The next descent starts stronger. Difficulty 1 to 5 changes the enemies, not the numbers on screen: more health, meaner faces, new abilities. • Classes with separate skill tree…

Categories: Games, Roleplaying, Adventure

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