Cold War Inc.

By Dmitry Volostnov on AppTrack Ninja.

Two ideologies. One globe.

Two ideologies. One globe. Forty-four years to win. It is January 1947. You choose a side, Democracy or Communism, and the one country where your idea takes power first. From there it spreads: by radio and cinema, by cargo ship and railway, by student exchanges and party cells. Every month counts. In December 1991 whoever rules more countries wins the Cold War. You are not alone on the map. The rival superpower shows up within a year and plays by the same rules you do. It buys research, answers world events, funds campaigns and quietly builds cells inside your countries. Ignore it and you wil…

Categories: Games, Simulation, Strategy

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