Last Launch: Card Duel
By Alexey Zhirov on AppTrack Ninja.
Turn-based card duel
Only one rocket will ever lift off — and it takes minutes to decide which. A turn-based card duel: two rockets on facing pads, one deck per battle and a choice every turn. Red cards hit the enemy rocket, blue cards repair yours, raise armor and speed up your income. Attack and materials build up on their own — strike now or save for heavy gear, that call is yours. WHAT IS INSIDE — 15 campaign sectors, from the icy Landfall to the Last Launch — 15 enemy commanders, each with his own style and his own planet — 19 cards: infantry, vehicles, repairs, armor, jamming and sabotage — 6 commander skil…
Categories: Games, Strategy, Card
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